Make winning 50k x0.5 sp and 25k x0.75 .
This comment got lots of support in another thread, might as well give it a shot. Tbh this idea would fix a lot of issue's and is simple to implement. So... SUPPORT!!
EDIT: Some issue's it would fix:
1. My idea would balance ranks that atm mean nothing. By making the get-fast-sp 25k+50k world games worth less, this balances the ranks by making low fund games the same value (normal SP gain) and high fund games less value (higher SP gain).
2. This would higher gameplay quality as a whole, because the SP craved people who only play to get SP will eventually realize they would get more SP by playing low fund games, therefore more players playing 3-15k and less playing 25-50k
3. Would gradually make the standard for most games 'low fund'. This would also apply to scenario's or maps such as RP and make the game (even RP) higher quality like I stated above by people playing only for the fun of it not SP.
<<<Wouldn't apply to beginners as they are still grasping micromanagement skills and game mechanics as stated by Chess>>>
Would be applied from rank five so the player has a basic understanding of game mechanics and micromanagement, and given a heads up to by rank 3/4 so the player is aware.
This works too:
लिखा द्वारा Safari, 17.04.2014 at 16:35
I would just support more SP if you play with less funds