Get Premium to hide all ads
लेखो: 7   द्वारा देखा गया है .: 103 users
31.03.2017 - 19:13
Splitting crit into offensive and defensive stats may give some more possibilities for strat/unit variation.
लदान...
लदान...
01.04.2017 - 09:00
Support
लदान...
लदान...
05.04.2017 - 03:09
Wont this make lots of strats weaker and some significantly stronger
लदान...
लदान...
05.04.2017 - 21:31
Interesting suggestion but critical is an inherently unreliable value. It would be hard to decide what units to vary the values on and why.
----
लदान...
लदान...
05.04.2017 - 23:15
लिखा द्वारा boywind2, 05.04.2017 at 03:09

Wont this make lots of strats weaker and some significantly stronger

Not really, some strats can keep both attack and defence stats while some may increase/decrease in one for balance.
लदान...
लदान...
06.09.2018 - 14:33
Bump
लदान...
लदान...
23.09.2018 - 05:15
Good idea, for generic world map units id say just give the same amout of crit to each, and make this feature for costum maps and scenarios
[tr]I[/tr][tr]AM[/tr][tr]A[/tr][tr]T[/tr][tr]R[/tr][tr]E[/tr][tr]E[/tr]
----



>playing atwar:

Furthermore, I consider that NWE must be destroyed
लदान...
लदान...
हमारे साथ शामिल हों

प्रचार कीजिये